Kamis, 07 April 2022

Ragnarok X: Sniper-Ranger BUILD (ARCHER)

 Ragnarok X : ARCHER BUILD SNIPER-RANGER

Sniper-Ranger

~TYPE DEX-CRIT
>>Weakness:
Weak PVP

>>Advantage:
PVE stable dps, good spam skill

>>Priority upgrade/enchant/refine
..upgrade: i think for now awaken V, if can VI
..enchant: full DEX
..refine: f2p maybe can +8 awaken only gl gl

>>Stat
Choice 1: Full dex, left luk

Choice 2: Full dex, equal luk+agi (if ur f.aspd not enough 700% *i think 700% is normal for safe)

>>Equipment (*elite card slot priority) :
Weap: Cursed LBow / Blue LBow lv.80 ++
Armor: White armor lv.80 (effect: armor break)
Acc: Blue Dex lv.80++ (effect: fdmg + if u using weap. blue same lv)
Talisman: Certificate ascend 1++ (for boost final crit, but i think not enough)
*if ur final crit already enough for always crit, i rec. using atk talisman or dex

>>Card:
$$$ Weapon:
Choice 1: 1 drake card (for pinalty large size, cos many BOSS monster is large), 4 comodo card in future (element fire/earth, up to u, i'm using fire)
why i'm using element? cos element will raise constant your damage, it'll not up to critical chance
why fire? cos drake raise 15%fire 15%earth and mostly boss monster is shadow/undead for now (dunno next update)
Weakness:
1. if your opponent is fire element too it will -75% dmg and no raise up ur dmg
2. it same like drug, cos u'll buy fire arrow/converter for using effect card, hmm but it's worth for me
Advantage:
1. this build not depended for crit chance ( every monster have anti-crit, more level more anti-crit *maybe*)
2. if ur opponent earth element
3. No pinalty large damage and no stress about final crit, final crit can find at SE,other card(not rec.),pet

Choice 2:  5 comodo card in future (other fire/earth)
Weakness:
1. pinalty size , same like above 1-2
Advantage:
1. in PVP (falcon mode) if u using int +element neutral holy it'll more damage
2. same as above 1-3

Choice 3: 1 drake card+ 4 evil druid card//5 evil druid card // 3 evil druid + 2raydric archer (or up to ur needed final crit)
Weakness:
1. if ur crit chance dont shown up, it same u didnt using crit damage card (cos crit damage only shown at crit chance attack)
2. 24% crit damage same +12% damage (*i think correct me if wrong), cos if ur damage +12% if crit it'll double so 24%,
so element card *comodo 17.5% it'll raise more damage
Advantage:
1. it stable for any element opponent

$$$ Armor:
Choice 1: full hp card
Weakness: no def, depend on healer
Advantage: can more survive chance at damage monster up to percentage hp

Choice 2: comodo card with def+hp (i think this best)
Weakness: not high hp like full hp, dunno it'll good or no
Advantage: can more survice chance at damage monster constant

Choice 3: at armor using pasana card or else (for element damage reduction) + other max hp if u want
Weakness: not more survive chance if not counter element
Advanatage: CHEAP but useful maybe!

$$$ Acc+ Talisman:
Choice 1: 6 penomena or other element
Weakness: if ur opponent same element it'll reduct -75% dmg, and drug for using element arrow/converter
Advantage: stable damage

Choice 2: 6 Bloody Knight
Weakness: same like above weapon choice 3 , 1-2
Advantage: it stable for any element opponent

$$$ Headwear:
6 comodo card with crit damage in future

$$$ PVP build card:
Armor: 6 card with debuff resistance card+pdeff/mdage
Acc: 3 obe card/ 2comodo card anti stun + 2 card anti freeze

>>SKILL:
COMING SOON (STILL OTW RANGER)

>>PET:
Lunatic (with good skill like ressurection,kyrie,sacred blessing)
Rocker


~TYPE PATK-CRIT
>>Weakness:
Weak PVP,not good spam skill

>>Advantage:
PVE stable dps, CHEAP

>>Priority upgrade/enchant/refine
..upgrade: i think for now awaken V, if can VI
..enchant: at weapon enchant morroc P.atk, armor DEX, acc element damage or DEX if not enough budget
..refine: f2p maybe can +8 awaken only gl gl

>>Stat
Choice 1: Full dex, left luk

Choice 2: Full dex, equal luk+agi (if ur f.aspd not enough 700% *i think 700% is normal for safe)

>>Equipment (*elite card slot priority) :
Weap: Cursed LBow / Blue LBow lv.80 ++
Armor: White armor lv.80 (effect: armor break)
Acc & talisman:
Choice 1: 2 White acc lv 70 ascend 1 + 1 certificate ascend 1
Weakness: up to crit chance *i dont know enough f.crit or not
Advantage : cheap for ascend, set effect 70

Choice 2: 1White acc lv40 ascend 4+ 1 white acc lv70 ascend 1+1 certificate ascend 1
Weakness: damage more low than above, ascend 4 lv 40 more pricely
Advantage: more f.crit more safe

Choice 3: 2 white acc lv 40 ascend 4+ 1white talisman lv40 ascend 4
Weakness: pricely, no crit damage
Advantage: stable dmg, f.crit more assured

*if you using gold equipment just match it

>>CARD:
same at above

>>SKILL:
COMING SOON (STILL OTW RANGER)

>>PET:
Lunatic (with good skill like ressurection,kyrie,sacred blessing)
Rocker

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